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Japanese Production Team Set To Make The Unfinished "The Great Beast Nezra"


From Makuake


The Great Horde Nezra was supposed to be the first Daiei special effects monster movie scheduled to be released in 1964, before the Gamera Series and Daimajin.


 The shooting began in the fall of 1963, and was shot in a terrible way, "place a real living mouse in a miniature and make it look like a giant monster", but a disaster occurred.


Mass panic of fleas and ticks!


 The staff took measures such as taking pictures with a gas mask, but due to a complaint from the local residents, the public health center recommended that the shooting be banned, the shooting was canceled, and the movie was left with some still photos and some small films for advertising Has disappeared as a vision.


 The following year, however, Daiei planned a new monster movie, despite the failure of Nezura, and achieved great success. That's "The Great Monster Gamera"!


We are a video team mainly working on special effects movie production.


 In 2018, we planned a remake of the original tokusatsu movie `` The Great Buddha Arrival '' as a project by crowdfunding in 2018.With a budget of 3 million yen, special effects scenes using CG and miniatures, Akira Takarada and Akira Takaruyuki Actors who are related to the "Godzilla" and "Gamera" series, including Mr. Jiro, were appointed and opened to the public at the Kyoto Minami Kaikan in November 2019.


 And in 2020, we are planning to produce the second special effects production based on the theme of Daiei's visionary movie, "The Great Beast Nezra"!


"Nezra 1964" draws on the motif of the struggle of the production of "The Great Beast Nezra".


 It is a story that leads to the pain and frustration of using a real rat for special effects, and the miracle of the later production of “Gamera”.


 We planned "Nezra 1964" this time in "Mouse Year" in 2020 as the origin of Gamera.


 With the cooperation of KADOKAWA (former Daiei) planning, he thoroughly researched the background from 1963 to 1964. I respected the special director and staff who did not give up on "Nezra" until the end, and decided to produce this work.

In the early 1960s, it was time to call it the heyday of the Toho special effects series.

In the midst of that, Daiei plans and produces “The Great Beast Nezra” in 1963, defeating Toho.

Nezura became a phantom work, but it was a spring that led to the success of the later Gamera series.


  Based on such a background, Nezura 1964 describes the struggles of creators trying to create special effects movies even in difficult environments.


 Daiei had a history of producing sci-fi special effects movies called "Appearing in Alien Tokyo" and works such as "Invisible Man Appears" and "Nijio" by director Tsujiya Eiji.


That's why the production of "The Great Beast Nezura" had the intention and enthusiasm of Daiei that Toho was not the only special effect in Japan.


In addition, "The Great Swarm Nezra" had a strong influence as a monster panic inspired by Hitchcock's "Bird", and this was a vector work that was different from the Toho Giant Monster Movie.


What if the monster boom was succeeding if “The Great Swarm Nezura” was realized and successful?


Perhaps the images of "monster stuff" and "special effects stuff" in Japan have changed a little from now.


What I want to think about here is whether the "failure" of "Flock Nezura" was really a failure when looking back on the culture of monsters and special effects up to this day.

 Gamera, a popular monster, was born because of the nezura.


 Since then, each company has produced a variety of monster movies, and the enthusiasm has developed across media such as television and books, and monsters have attracted and swept children.


Those works have built up the “view of the monsters” that has existed so far. Until then, there would have been mountains of effort, effort and planning that had never been seen before.


 We brilliantly confronted the hordes of such enthusiasm in the era of `` great beast Nezura '' as `` many works that did not materialize, symbolizing the enthusiasm of people contained therein '', and produced it in the form of a movie I'd like to draw the background, and through Nezura 1964, the "miracle" of Nezra that definitely influenced the history of special effects.


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